“Gamification is the use of game elements, mechanics and thinking to engage, motivate action, promote learning and solve problems.”Read more... →
Archive for Delivery
This week, we’re also working on a new learning game. In cooperation with our strategic partners Arnowitz Culture Agency and Bob Brown Service Solutions, we’re working with a large, multinational hospitality company—a company with over 5,000 properties in over 100 countries and over one million rooms—to help them improve loyalty scores among their Arab guests.Read more... →
At Peregrine, as instructional systems designers, we encourage our clients to go beyond traditional ‘smile’ sheets and evaluate actual on-the-job performance—the performance of their employees and customers, but also the performance of their training teams and departments. I think this is, actually I know it is, often difficult for them. It’s risky. Sometimes I think participating in a good, solid feedback loop is scarier than a flying hatchet, but it’s also one of the shortest routes to better performance.Read more... →
This week at Peregrine, we’re celebrating a new contract with one of our clients — we’re helping them implement a new learning management system (LMS) — and our two-year anniversary. Whoo-hooo, Peregrine’s two!
Also, we’re scoping a handful of new projects with Roche/Genentech (this via our strategic partner, Ratcliff Consultants) and SAP.
And, this is the last week to sign up for the North Bay Managers’ Forum 12 Sep gathering.Read more... →
This week at Peregrine, the latest webinar we created for GoDaddy went live. “How to Get Your Small Business Online — The Basics”Read more... →
If you sense the attention of the group is lagging as a whole (this happens a lot late in the day, and especially toward the end of the week), encourage a 60-second stretch break. Tell participants they have 60 seconds to stand up, stretch their arms and legs, neck and shoulders, take a few deep breaths and re-join the group. A simple exercise like that can quickly energize a tired group.Read more... →
“Play Plants vs. Zombies. Seriously. Play it and notice how it provides feedback to help players adapt their performance, uses scaffolding to gradually develop skills, and uses incremental increases in complexity to teach highly complicated tasks.” –Julie Dirksen
Lessons from Thiagi: Let the inmates run the asylum. People don’t learn from experience, they learn from reflecting on their experience.Read more... →
We had fun today kicking off a webinar series sponsored by the Canadian Society of Training and Development (CSTD). The webinar series is titled Insights from the Field: Useful Strategies for Planning & Designing eLearning Projects. Along with Russ Powell and myself, the presenters include Brandon Carson and Dolly Joseph. Today we presented Analysis and […]Read more... →